A self-custody Visa that spends your stablecoin collateral straight from your own wallet
The OrbitX card is a Visa payment card that draws on USDT or USDC held in the cardholder’s own self-custody wallet, rather than on a balance at a crypto exchange. That setup is the reason someone would pick it over an exchange-issued card: your collateral never leaves your wallet until the moment of payment, when the stablecoins are liquidated to settle the transaction. The trade-off is that the same self-custody promise is also the source of most of the friction in this product: a garbled fee page, no published list of supported countries, and a Singapore entity that explicitly tells you it is “not a bank or regulated financial institution.”
If you are weighing whether this card fits your situation, this review walks through what I found in OrbitX’s own terms and public pages, what I could not confirm, and where the card fits against alternatives. Where a fact could only be found on a third-party site, I mark it as unofficial; where the card’s own pages simply do not say, I say so.
Conditions are current as of October 28, 2026.
Verdict
OrbitX earns 5.7 out of 10 in this review. The card does a couple of things well — it is genuinely self-custodial, it works through Apple Pay and Google Pay, and it is one of the few Visa products that lets you spend stablecoin collateral directly from your own wallet. But the everyday picture is thin: no list of supported countries, fees that change shape between the marketing site and the corporate terms, a virtual card while the plastic and metal are still “coming soon,” and an iOS app with 2.5 out of 5 from only two ratings. The company is Singapore-based, the issuer is a third party named “Third National,” and the card terms remind you at the top that OrbitX is not a bank.

| Criterion | Mark | Reason |
|---|---|---|
| Who can get it | 7 / 10 | International users under international terms; separate terms for US consumers; user must attest they are not a US citizen and not sanctioned. No list of countries. |
| Cost | 4 / 10 | Annual fee $12 (Neo) or $30 (Lux); plastic $100, metal $350; ATM is base fee plus 2% plus $2; corporate FX 1.50%. |
| Top-up options | 5 / 10 | Self-custodial wallet with USDT or USDC collateral, liquidated at point of sale; networks not stated. |
| Reliability and complaints | 5 / 10 | OrbitX Network Group Pte. Ltd (Singapore), “not a bank”; issuer is Third National under Visa licence; App Store 2.5/5 from 2 ratings, with a complaint about a failed bank transfer. |
| Everyday use | 8 / 10 | Virtual Visa available, plastic and metal advertised, physical “coming soon”; Apple Pay and Google Pay supported; ATM withdrawals available. |
| Total | 5.7 / 10 |
This card is best for someone who already keeps USDT or USDC in a self-custody wallet, does not want to move funds to an exchange just to spend them, and is comfortable with the fact that OrbitX is not a regulated financial institution. It is a poor fit for anyone who needs a country list, predictable consumer FX, a physical card today, or the kind of consumer protection that comes from a licensed e-money issuer.
Will they give you the card
OrbitX runs two separate sets of terms. The international card is governed by “International Consumer Terms” and is the default for users outside the US. There is a separate set of US consumer terms. The onboarding asks you to confirm in writing that you are “not a United States citizen” when you take the international card, and that you are not on an OFAC sanctions list. Beyond that, the card’s public pages do not publish a country list. You only learn whether you are eligible by going through sign-up, which means the answer for your country is something you have to test rather than read.

The international terms apply to non-US applicants; the separate US terms apply to US consumers. You must attest to both non-citizenship and non-sanctioned status. There is no published list of supported or excluded countries.
Two practical things follow. First, the absence of a list is not the same as a list that says “everywhere except the US.” OrbitX can still decline specific jurisdictions, and you will only find out when you try. Second, even where the card is offered, KYC exists. The app’s own release notes mention a KYC process and the need to resubmit documents, and the app is rated 18+. The exact documents — passport, national ID, proof of address — and the level of KYC (basic, enhanced, ongoing) are not stated on the public pages I could check. If you are used to the level of detail European EMI-issued cards publish, this is thinner.
A self-custody card that still runs KYC is not unusual: the wallet holds the funds, but the card scheme and the issuer still need the cardholder identified. The point is that, here, you do not get to see the rules in advance.
How to get it
The flow is mobile-first. You download the OrbitXPay iOS app, create an account, complete KYC, link your self-custody wallet as the source of collateral, and order a card. The app’s own copy says virtual cards are available now, and the fee page advertises plastic and metal versions. Inside the app, however, the physical card is shown as “coming soon.” That is the kind of gap that will affect you if you are picking between Neo and Lux based on whether you want a physical card today: the price is there, the product is not.
| Card tier | Card type | Physical status |
|---|---|---|
| Neo | Visa Platinum, 10 add-on cards | Plastic $100, listed but “coming soon” in app |
| Lux | Visa Signature, unlimited add-on cards | Metal $350, listed but “coming soon” in app |
The fees page lists USD and non-USD transaction fees for both tiers, and the card is clearly designed to be used both domestically and abroad, although consumer-level FX fees are not published (corporate cards carry 1.50% on non-USD spend — see the cost section).
Delivery time for the physical card is stated as “1 to 4 weeks depending on user location.” A replacement cost, if you lose the card, is not stated. Apple Pay and Google Pay support is published in the card’s terms, so you can tokenise the card to your phone even if the plastic has not arrived. For most everyday use, that is the practical answer: the virtual card plus a mobile wallet is what you actually spend with.
What is not published, beyond delivery, is what “activation” looks like in concrete steps. The terms talk about an activation flow, but the level of detail you might expect — first load, ATM PIN setup, online PIN, 3-D Secure enrolment — is not on the public pages I could check.
What it really costs
The cost picture is the part of OrbitX that is hardest to read. The fee page itself is partly garbled — the table mixes the tiers and card types — and the consumer-level fees are not all spelled out. What I could confirm is below.
| Fee or limit | Amount |
|---|---|
| Annual fee (Neo) | $12, annual only |
| Annual fee (Lux) | $30, annual only |
| Card price (Neo plastic) | $100 |
| Card price (Lux metal) | $350 |
| ATM withdrawal | “Base ATM charges” + 2% + $2 (tier mapping unclear) |
| Consumer FX on non-USD spend | Not stated on consumer pages |
| Corporate FX on non-USD spend | 1.50% (corporate cards only) |
| Corporate deposit fee | 0.50% |
| Corporate transaction fee | $0.20 per transaction |
| Daily spending limit | Not stated |
| Monthly spending limit | Not stated (App Store listing claims “no spending limits” — vendor marketing, unofficial) |
| Replacement card | Not stated |
Two things stand out. First, the “Base ATM charges + 2% + $2” formula is the published ATM cost, but it is not clear from the page whether that applies to Neo, Lux, or both. Second, the App Store listing’s “no spending limits” claim is the kind of marketing line that a regulated issuer would never print. The card terms themselves do not state a daily or monthly cap, and the issuer retains the standard right to apply them. I would treat the App Store wording as the vendor’s own description rather than a guarantee.
A few everyday payments, to put those numbers in context.
Paying for a $50 coffee with USDT collateral in a country that uses dollars. There is no FX, so the only cost is the spread between the market price of USDT and the rate OrbitX uses to liquidate it. That spread is not published. On a corporate card, you would also see the $0.20 per-transaction fee; on a consumer card, the per-transaction fee is not stated.
Withdrawing $200 from an ATM. The ATM operator’s own fee (which you do not control and which is typically $2–$5) is added to OrbitX’s 2% ($4) plus the $2 fixed fee, giving you $8–$11 on top of the $200. On a $200 cash withdrawal, that is a real cost, and the only way around it is to spend on the card instead.
Paying a €40 dinner in Europe with a USD-based card. On the consumer card, the FX fee is not stated, which means the cost depends on what the card association’s wholesale rate is and what spread OrbitX applies on top. On the corporate card, the published number is 1.50% — €0.60 on a €40 meal. In practice, the consumer side of that number is the one that matters for most readers, and it is the one OrbitX does not publish.
The honest summary is that you can plan around the annual fee, the card price, and the ATM formula, but you cannot fully plan around the FX or conversion cost because the consumer number is not stated. That is the largest gap in the cost section, and it is the first thing I would ask support to clarify before relying on the card for non-USD spending.
How to top it up
OrbitX is not topped up in the usual crypto-card sense. You do not buy USDT on an exchange and load a fiat balance; instead, you deposit USDT or USDC into your own self-custody wallet, designate that wallet as the source of collateral for the card, and the card draws on the value of the stablecoin in that wallet. At the point of sale, the stablecoins are liquidated to settle the transaction.
Self-custodial wallet holding USDT or USDC as collateral; stablecoins are liquidated at the moment of payment. The Cash Account and Card Account are visible in the app. The blockchain networks on which USDT or USDC are accepted are not stated; the consumer top-up flow is not described; no process for returning an unspent balance is published, although the terms say any “unencumbered Collateral balances shall remain freely accessible.”
A practical reading of that is: the consumer top-up flow, the supported networks, the minimum collateral ratio, and the withdrawal path are all things the cardholder is expected to know from the app rather than from the published terms. That has consequences.
If you keep your stablecoins on Ethereum and try to send them on a network OrbitX does not support, the deposit is effectively lost. Blockchain transfers are irreversible and OrbitX cannot recover funds sent to the wrong chain — this is a category risk across self-custody cards, and it is sharper here because the supported networks are not published.
The choice of USDT or USDC is worth pausing on. Both are US-dollar-pegged, but they are not identical. USDC is issued by Circle, which publishes monthly reserve attestations and lists USDC as natively supported on a large set of networks including Ethereum, Solana, Base, Polygon, Avalanche and Arbitrum; USDT, issued by Tether, is also issued on several networks, but Circle stopped supporting USDC on Tron in February 2024. The card does not tell you which of these networks work, so the safest path is to ask support which chains the app expects before sending anything. Sending to a chain the card does not support means the funds are stranded.
The terms also say nothing about minimum collateral ratios or what happens if the value of the collateral falls. Self-custody cards in this category typically liquidate if a payment is not settled within a window, and OrbitX’s terms confirm that: liquidation happens if a payment is not settled within one calendar day, or if the collateral falls below the level needed to cover charges. What that threshold is in practice is not stated.
Paying with it every day
For a card that is still in the “coming soon” phase on the physical side, the everyday-use story is reasonably complete on the digital side. The virtual Visa is available, the card can be added to Apple Pay and Google Pay, and ATM withdrawals are supported. The terms list prohibited merchant categories — cash-like transactions including cryptocurrency purchases, wire transfers, and betting — and the issuer reserves the right to deny “internet gambling.” That is broadly the same prohibited-merchant list other Visa programmes publish, and it is what you would expect from a regulated card.
The cardholder-facing app is called OrbitXPay on iOS; a Google Play version was not found at the time of checking. The iOS app is rated 2.5 out of 5 from only two ratings, which is a very small sample. The one substantive review I could read described a bank transfer that showed as failed in the app even though it had completed on the sender’s side, with support then replying from what the reviewer described as a non-official email address. Trustpilot has no page for the brand, so the App Store review is the only public customer voice I could find. None of that is conclusive, but a self-custody card where support is a single email and the app’s rating comes from two people is not a place where you want to discover a problem at 11pm on a Saturday.
The dispute path is published. You have 60 days from posting to report a disputed charge, the issuer has 10 business days to respond to a Notice of Dispute, and unresolved cases after 30 days can go to arbitration. That is a real process with real numbers behind it, which is more than some crypto-card programmes publish. It is also worth noting that chargeback rights for prepaid cards are not uniform across jurisdictions, and the protections you would get on a credit card or a bank-issued debit card are not guaranteed here.
There are no rewards. The card terms do not publish cashback, points or any other incentive, and the marketing does not promise any either. If you are choosing a card partly on the basis of rewards, this one has nothing to offer.
What can go wrong
Three layers of risk sit on top of this card: the usual risks of a self-custody wallet, the risks of a card issued by a small programme that is not a bank, and the risks of an early-stage product where the fees and the country list are still being settled.
On the self-custody side, you are the only person who holds the private key. If you lose the seed phrase, no one at OrbitX can restore access to the collateral. If a clipboard-hijacker swaps an address when you copy a deposit address, the funds go to the attacker’s wallet and the transaction cannot be reversed. The standard advice — double-check addresses character by character, test with a small amount first, use a hardware wallet where possible — applies, and it applies harder here, because the card is the only way you plan to spend those stablecoins.
On the company side, OrbitX Network Group Pte. Ltd is registered at 3 Fraser Street, #04-23A Duo Tower, Singapore, with UEN 202448623M. The terms are explicit that OrbitX is “not a bank or regulated financial institution.” The card itself is issued by a third party named “Third National” under licence from Visa. That separation is normal in this industry — most crypto cards are issued by a bank or e-money institution under a network licence — but it is worth being clear-eyed about who you are dealing with at each step. Your contract for the card is with the issuer; your relationship with the wallet and the front-end is with OrbitX. The terms OrbitX publishes cover both.
On the product side, the open questions are: how will the fees change as the product moves out of “coming soon,” will a country list appear, what will the consumer FX fee be once it is published, and what happens to cardholders if the programme is paused or closed. The category has examples. Visa terminated its global agreements with FTX in November 2022; WaveCrest, which supplied crypto card programmes in Europe, was suspended by Visa in 2018. Programmes that end usually give a notice period, then stop loading, then ask users to withdraw. The collateral here is in your own wallet, so a programme closure would not put your USDT or USDC at risk in the same way a custodial programme might, but it would still leave you without a card to spend them with.
Two other gaps worth flagging. The card terms do not mention app-level two-factor authentication or an in-app freeze, and the support channel is a single email address ([email protected]) with no published hours or languages. If you lose your phone or see an unfamiliar transaction, the path back to control is not spelled out the way it would be for a larger programme.
What to take instead
If you want a self-custody-style crypto card, the honest comparison set is small. Most of the well-known cards in this category are custodial: you load a balance at an exchange, and the card spends that balance. OrbitX’s closest peers are products that try to spend directly from a self-custody wallet. Two alternatives worth weighing, and one mainstream option, are below.
| Card | Score | What it does differently |
|---|---|---|
| Sponge | 4.9 / 10 | Virtual Visa issued by Rain (a Visa Principal Member). Spends USDC from the Sponge wallet using a card fund command; the SDK mentions Base or Solana as the example chain. Country list not stated. |
| Nexo | 6.3 / 10 | Mastercard issued by DiPocket UAB, available to residents and citizens of selected European countries including the EEA and the UK. No monthly, annual or inactivity fee; needs $50 to activate the virtual card. FX is 0.2% on weekdays in the EEA, UK and Switzerland, 2% elsewhere, with higher weekend rates. Cashback in NEXO or BTC, tiered. Funds are custodial with Nexo. |
| Xplace | 7.7 / 10 | Visa with four tiers (Basic free, Silver $99/y, Gold $249/y, Platinum $999/y). 0% FX on Platinum; other tiers not stated. Cash mode spends stablecoin balance, Credit mode borrows against holdings. Available wherever Visa is accepted, subject to jurisdiction rules. |
The split between Sponge and Nexo/Xplace is the interesting one. Sponge is closer in spirit to OrbitX — it is a virtual card that spends from your own wallet, and the score reflects that it is newer and thinner on published detail. Nexo and Xplace are custodial: you deposit with the platform, the platform holds the funds, and the card spends a balance at the platform. That is more familiar and, in Nexo’s case, comes with a real e-money issuer and clearer fees, but it is a different custody model.
If you are choosing between these for a specific reason:
- You want a self-custody card and you are happy with the Singapore entity, no country list, and a virtual-only product today: OrbitX is the most direct match.
- You want a more developed card programme, a published FX fee, a European issuer, and you are willing to hold funds with the platform: Nexo is the better fit if you are in the EEA, UK or Switzerland.
- You want a tiered programme with a published 0% FX on the top tier and you are happy with credit-mode borrowing on top of cash-mode spending: Xplace is the strongest of the three on raw score, with the usual jurisdiction caveats.
A note on the Sponge score: a 4.9 reflects that the public information is thin, not that the product is bad. The same caveat applies to OrbitX in reverse: a 5.7 does not mean the card does not work for the people it is designed for. It means the published information is not strong enough to score higher.
Who I would recommend it to
If you already run a self-custody wallet with USDT or USDC, you are outside the US, and you want a Visa you can add to Apple Pay or Google Pay without opening an exchange account, OrbitX does the job it sets out to do. The self-custody model is the right model for that audience: the stablecoins stay in your wallet until the moment of payment, and the card does not become a custodian of your funds.
If you are inside the US, you need a country list before signing up, you want a physical card today, you want a published consumer FX fee, or you want the kind of regulated issuer backing that comes from a licensed bank or e-money institution in your jurisdiction, this is not the card for you. The combination of “not a bank,” an unnamed issuer beyond “Third National,” no country list, and a fee page that mixes tiers is a poor fit for anyone who needs certainty before they sign up.
The first things I would check, in order, are these: confirm your country is accepted before you start KYC; ask support which networks the app expects for USDT and USDC; ask for the consumer FX fee on non-USD transactions in writing; and decide whether you can live with a virtual card while the physical version is “coming soon.” If any of those answers is “no,” the alternatives above will be a better fit.
Frequently asked questions
What is the OrbitX card?
The OrbitX card is a Visa payment card that draws on USDT or USDC held in the cardholder’s own self-custody wallet. At the point of sale, the stablecoins are liquidated to settle the transaction, so the collateral stays in your wallet until the moment of payment.
How does the OrbitX card work?
You link your self-custody wallet as the source of collateral, complete KYC, and order a virtual or physical card. When you pay, the stablecoins in the wallet are liquidated to settle the transaction through the Visa network. The wallet keeps holding the funds until that moment.
Is OrbitX a bank?
No. OrbitX’s own terms state that it is “not a bank or regulated financial institution.” The card is issued by a third party named “Third National” under licence from Visa.
Who owns OrbitX?
OrbitX is operated by OrbitX Network Group Pte. Ltd, a Singapore company registered at 3 Fraser Street, #04-23A Duo Tower, Singapore, with UEN 202448623M.
Is the OrbitX card available in my country?
The card’s public pages do not publish a country list. International users sign up under International Consumer Terms; US consumers sign up under separate US terms. The international sign-up requires you to attest that you are not a US citizen and not on an OFAC sanctions list. To know whether the card is available where you live, you have to go through the sign-up flow.
How do I get the OrbitX card?
You download the OrbitXPay iOS app, create an account, complete KYC, connect your self-custody wallet, and order the card. The virtual card is available now; the physical card is listed but described as “coming soon” in the app.
Does the OrbitX card require KYC?
Yes. The app’s release notes mention a KYC process and the need to resubmit documents in some cases, and the app is rated 18+. The specific documents required and the level of KYC are not stated on the public pages.
How do I top up the OrbitX card?
You do not top up a balance in the usual sense. You deposit USDT or USDC into your own self-custody wallet, designate that wallet as the source of collateral for the card, and the card draws on the value of the stablecoins in that wallet at the point of sale. The supported blockchain networks are not stated.
Can I add the OrbitX card to Apple Pay or Google Pay?
Yes. The card’s terms publish support for Apple Pay and Google Pay, so the card can be tokenised to a mobile wallet even if the physical card has not arrived.
Is the OrbitX card safe?
The self-custody model means the stablecoins stay in your wallet, and the card terms state that OrbitX and the issuer do not hold custody of the collateral. The trade-off is that you hold the private key yourself: lost seed phrases and clipboard-hijacking malware can mean lost funds, and the app does not publish features like in-app freeze or 2FA. The card terms also remind you that the company is not a bank.
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